Ticket #421 (new enhancement)
Higher-quality color conversions
| Reported by: | astrange | Owned by: | astrange |
|---|---|---|---|
| Priority: | normal | Milestone: | 1.4 |
| Component: | decompression | Version: | 1.1.3 |
| Severity: | normal | Keywords: | |
| Cc: |
Description
Currently we only use point scaling for color conversions, which is correct for export but looks bad for playback. We could use swscale here (if the asm ever gets LGPLed) or try some new implementation. Currently there's a lot of code duplication in each blitter, which some C++ template magic might get rid of, if it's not too ugly.
This also needs to handle interlaced video (if we can do that) and MPEG2 chroma siting.
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